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Elite Dangerous Newsletter #121 - From Frontier Developments
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Welcome to the Elite Dangerous Newsletter #121 - The Road to Beta Part 2.

This week we're continuing our Road to Beta updates with information on changes to missions, community goals, experimental modifications, ice mining and much more. The beta for The Engineers (2.1) and Elite Dangerous 1.6 will ship in the week ending 8 May - so keep an eye out for the newsletter, and our social media channels for the latest information.


As always, you can hear the latest news and updates directly from the development team on our ForumsTwitterFacebook, Community Homepage, and right here in the newsletter every week, and we're always eager to hear your feedback. 

Pick up the Elite Dangerous: Horizons Season Pass today for £24.99, €33.99 or $37.99.

Contents This Week

Countdown to Beta Part 2

Welcome to the second part of the Countdown to Beta series. This week we’ll be exploring some more of the huge number of changes coming soon for players of both Elite Dangerous 1.6 and The Engineers (2.1). 

In next week’s newsletter we’ll focus more on the Horizons (2.1) exclusive content, including how Loot and Crafting will make your experience in the Elite Dangerous galaxy unique, and we’ll be talking in detail about the eponymous Engineers themselves.


From the desk of Michael Brookes:

Missions

An improved missions system is one of the key features we wanted players of both Elite Dangerous 1.6 AND The Engineers (2.1) to benefit from. 

Our first goal was related to interaction with the factions who provide your missions. The most obvious change is that you can now see what they look like! However the new structure goes far beyond that – the characters that give you your missions are persistent, and also interact with you differently depending on the type of government, your reputation with them and their relative social status compared to yours. For example, Elite pilots will tend to receive more deference compared to those who are lower ranked.
The characterful new missions board. The above image is a work in progress and contains placeholder text and imagery in some places.
Reputation is the key driver for your relationship with any faction in a system, and of course their opinion of you naturally takes into account your reputation with any relevant superpower they are for or against. This means that being friendly with/to a superpower will help you build reputation with an associated faction quicker, and vice versa. Completing missions successfully improves your reputation and failing decreases it. As you build your reputation with them, factions will work with you more, increasing the availability of missions and their rewards – in addition to credits you’ll be offered hidden data caches, commodities, and materials. 

Our second key goal was to better illustrate the impact of your missions on the galaxy. As well as informing you of available missions and your progress, the individuals giving you the missions will tell you how your mission affects the system (e.g. consequences for famine, economic boom and war, the economy and government) and your reputation and influence.

You’ll also see the effects of successful missions on the markets, creating even further opportunities for Commanders seeking profit, or to make their mark on the galaxy.
The new mission screens show you who you're working for, and the effects completing the mission will have. The above image is a work in progress and contains placeholder text and imagery in some places.
Community Goals

We’ve recently updated community goals so that lists of items to be delivered can be specified, which will be useful for some of the interesting construction projects that we have in mind. We’re also making the community goals easier to discover by adding markers to active ones in the galaxy map, and by listing them within the mission board.

Missiles and Torpedoes


The visuals for weapons are all changing to automatically reflect their damage level and type. This obviously keys in with the modifications available through the Engineers, but beyond that we also have some core changes to various weapons and in particular missiles and torpedoes.

Guided missiles have received enhanced guidance control systems that makes them more effective over distance, and improved payload delivery capabilities that increase the damage, especially splash damage, they cause. Commanders will find that skimmer resistance to splash damage has increased, so some pilots may need to rethink their tactics against surface bases – especially as many now have point defence systems.

The area effect damage of guided missiles will now impact all of a target’s external modules - typically this is engine, cockpit, weapons and utility mounts – thus making them effective disabling weapons. 
With the enhanced missile capabilities, the capabilities of torpedoes have been similarly enhanced such that they are now a more effective alternative against larger ships and point defence weapons.
Ice Mining

Pilots now have another reason to enjoy the vistas of the beautiful ice rings. New commodities like methanol monohydrate crystals and low temperature diamonds can be found and mined within the ice rings. Materials for the Engineers can also be found here and also from current mining rings as well.
Traffic Control

On approach to starports and planetary ports you’ll now hear chatter from the flight controllers who will guide you in on your approach and also when you leave. They will know if you’re liked or not at that station and will also assign a call sign automatically to all ships – this is formed from the ship manufacturer and the first three characters of your commander name. They’ll even notice if you disappear from their scanners!
Click the image above to see hear an example of the controllers in action.

Engineer Archive – Experimental Modifications 3

The Engineers (2.1) is the next huge update in the Elite Dangerous: Horizons season of expansions, which adds Loot and Crafting, the Engineers themselves and other tweaks that add a new dynamic to the way you approach every aspect of Elite Dangerous. Improve and upgrade the stats on every module of your ship, and add rare, experimental effects to your weapons, such as the two shown below.
Pick up the Elite Dangerous: Horizons Season Pass today for £24.99, €33.99 or $37.99.

Engineers' Bases

Pick up the Elite Dangerous: Horizons Season Pass today for £24.99, €33.99 or $37.99.

On the Horizon – Countdown to The Engineers Beta Livestream: Part 2

For the second of our countdown to beta livestreams, Community Manager Edward Lewis will be joined by Designer Adam Bourke-Waite, to talk through some of the content seen in today’s newsletter, and show you some video footage of these features in action.

We’ll have time for a quick Q&A with Adam about the new mission structure, too. A forum post will be set up on Wednesday morning for you to post questions, so keep an eye on our official forums.

Join us on our official YouTube channel at 19:00 BST on Thursday April 28

On episode one of the Road to Beta Livestream we chatted with Michael Brookes about all the news from last week's newsletter, answered some questions from the community and showed off some of the changes in action. You can watch the stream in full below.
Want a place to watch all of the videos in one place, completely uninterrupted? Then we made a handy playlist for you. All of the videos from the Road to beta livestreams will be uploaded to this playlist - so make sure you visit the channel regularly.
Want a place to watch all of the videos in one place, completely uninterrupted? Then we made a handy playlist for you. All of the videos from the Road to beta livestreams will be uploaded to this playlist - so make sure you visit the channel regularly.
Welcome to our weekly roundup of news stories and events in the Elite: Dangerous galaxy.
Admiral Denton Patreus has announced plans to expand the Imperial Navy with a new Majestic-Class Interdictor. The formidable vessel will boast a range of imposing weaponry, including an array of modular interceptor guns. In order to complete production as swiftly as possible, the Empire has placed an open order for supplies and promised to reward pilots who deliver materials to Sagan Port.
Chancellor Zahra Arias of the Sovereign Justice Collective has launched an initiative to upgrade the infrastructure and defensive viability of Greeboski’s Outpost in the Phiagre system. The organisation has placed an open order for titanium so it can begin the improvement programme, and also called on the Pilots Federation to support Sovereign Justice Collective forces by protecting traders delivering titanium to the outpost.
Authorities at Fozard Dock in the HIP 19934 system have announced the immediate suspension of all services due to Unknown Artefact-related interference. Starport personnel have confirmed that only docking and shipyard access remain available. This brings the total number of starports closed as a result of the technological plague to 12.
The United Epsilon Indi Flag has announced that its campaign to decriminalise Indi Bourbon received the full support of the galactic community. Hundreds of pilots responded to the group’s appeal for help, flooding Mansfield Orbiter with illegal rare liquors in protest against the Federal decision to restrict the sale of the popular bourbon.
An Alliance spokesperson has announced that the campaign to establish a new outpost received the wholehearted support of the galactic community. Construction of the new outpost is scheduled to begin at once.

First Great Expedition - Mapping Project 

During the last few weeks, explorers have been gathering at the Institute of Galactic Exploration and Research located at Kippax Ring in the HIP 72043 system. The system has become a staging area for explorers setting out on the Sagittarius-Carina Mission: an open mapping project to chart the Sagittarius-Carina arm from its root at the galactic core, to its very tip at the far galactic rim. 

Organised by the First Great Expedition (FGE) the mission is open to all pilots with the only requirement being a ship that can fly and a dream to dare.

“We have a support network, we have an amazing list of places to visit, we have vast regions of uncharted territory to explore. We don´t have a schedule. Anyone can jump in anytime, at any part of the journey” said CMDR Corbin Moran of the FGE.

Head over to the Elite Dangerous forums to learn more.

Danger Zone Episode 13 - Unlucky For Some

For the next epsiode of The Danger Zone we'll be joined by none other than CJ (the returning champ) to see if he can keep up his top of the table lead over the other Frontier Devs. The competition is heating up on the CQC livestreams, with the community regulars racking up some impressive scores. Can CJ keep his crown?

Make sure you join us on our official YouTube channel at 19:00 BST on Tuesday April 26. 

HCS Voicepacks - Vega

Vega is a voice pack recorded for use with Elite Dangerous, by Star Trek: The Next Generation's Brent Spiner (Data). Performing over 1000 responses for your ship's computer, Spiner is at his best as Vega.

Pick up this pack and others now on the HCS store.

Reddit AMA Series

The Elite Dangerous and Elite Xbox One subreddits continue their joint AMA series this week with a few new guests coming along for you to ask them anything.

Friday 22nd at 6pm GMT/UTC on /r/EliteDangerous:

•    TOBII - Powering brand new gaming experiences with eye tracking technology, they're using 15 years of driving natural human interaction for people with disabilities and gathering usability insights. With the Tobii EyeX, both gamers and developers can now develop and play games with brand new immersions.

Saturday 23rd at 6pm GMT/UTC on /r/EliteOne:

•    EAST INDIA COMPANY - An Empire-aligned Militant Trading Company striving to seize power through the manipulation of market forces, a strong military and a group of like-minded morally flexible characters.
•    PIXEL BANDITS SECURITY FORCE - With zero tolerance for corruption and passionate and experienced pilots, they are at war with crime, helping to protect the galaxy, one wanted criminal at a time.

Community Goals Update

Greetings, Commanders, and welcome to this week’s community goals blog. If you’re looking for a goal, the breakdown below should help:

Expanding the Imperial Fleet:

Sagan Port, Mundjiga -  Deliver Tantalum, Gallium or Indium to Sagan Port in the Mundjiga system to help build the latest Imperial capital ship.

Tuning up the War Machine:

Greeboski's Outpost, Phiagre - Deliver Titanium to Greeboski's Outpost in the Phiagre system to support a programme to upgrade Greeboski’s Outpost.

Hammer of Justice:

Greeboski's Outpost, Phiagre - Hand in Bounty Vouchers at Greeboski's Outpost in the Phiagre system to protect traders delivering supplies for the station-improvement programme.


Admiral Denton Patreus has announced plans to expand the Imperial Navy with a new Majestic-Class Interdictor. The formidable vessel will boast a range of imposing weaponry, including an array of modular interceptor guns. Lieutenant Severin, who is overseeing the ship’s construction, issued a statement to the media:

“I know there are some who would question the need for this vessel. To those individuals, I say this: just how safe do you feel? We live in an age in which even Emperors can be murdered. An age in which our enemies’ faces are not known to us, and betrayal and deceit are encountered at every turn. The need for a strong, battle-ready navy has never been greater.”

“In order to complete production as swiftly as possible, we have placed an open order for supplies, and have authorised the Mundjiga Patrons of Law to reward pilots who deliver materials to our base of operations at Sagan Port. I implore all those who are loyal to the Empire to support this operation.”

As the galactic superpowers seem to be ramping up their respective militaries, others are looking to bolster their defences. Chancellor Zahra Arias of the Sovereign Justice Collective has announced plans to upgrade the infrastructure and defensive viability of Greeboski’s Outpost in the Phiagre system. In a statement, Chancellor Arias said:

“Greeboski’s Outpost is a bastion for the people of Phiagre and a monument to our independence, and I consider it my duty to upgrade the starport’s services. I have therefore placed an open order for titanium so we can begin the improvement programme.”

Chancellor Arias also called on the Pilots Federation to support Sovereign Justice Collective forces by protecting traders delivering titanium to Greeboski’s Outpost. Pilots who hand in bounty vouchers or deliver titanium to the starport will be generously rewarded.

All three campaigns are scheduled to begin on the 21st of April 3302 and will run for one week. If the final targets for a campaign are met earlier than planned, that campaign will end immediately.

It’s dangerous out there so fly safe, Commanders! 

Comms Chatter

Lord Twistednuke on our Elite Dangerous Steam community painted a ring around the star in this screenshot titled “Fer De Lance”.

Commander Oddball1975 takes a look at the Anaconda in a lengthy but interesting PVE review, have a look at his video below.

YouTuber ObsidianAnt conducted an AMA a few days ago on the Elite Dangerous subreddit. Have a read about what he does in Elite Dangerous, and his views about the game.

That’s it for Newsletter #121. Please don't reply to this email; this address is not monitored. Instead you can get in touch with us at community@frontier.co.uk with any questions about the newsletter. Please use our support page: http://support.frontier.co.uk if you have any support-related queries.

Click for the latest Game Manual, Quickstart Guide and Pilot Training Videos. Want to read our previous newsletters? Check them out here.

Until next time, fly safe and Right On, Commander.

The Frontier Team
Jobs at Frontier
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Copyright © 2016 Frontier Developments plc, All rights reserved.


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