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This is the beginning when all the publishers are bringing their games to market in time for the holiday shopping season. This newsletter is longer than most especially if you watch all the videos. However the games represented here are really worth checking out. I hope you will. - James@recess.net
Blank Slate is a Fun New Party Game

Black Rose Wars is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. Each player is one of powerful mages of the Black Rose Order who aspires to become the new Supreme Magister in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic. Mages must fight, fulfill Black Rose desires, and gain strength with their spells until their power reaches the containment threshold of the prison where they are exiled, finally freeing themselves. Each mage has at their disposal six schools of magic, each one with its own strategy to annihilate their opponents and increase their power.

At the start of the battle, mages start with a grimoire of six cards; as mages study more spells during play, their grimoire will increase. Every spell in Black Rose Wars has two different effects, increasing a player's adaptability during a fight.

Mages fight each other in a modular arena of hexagons called "rooms". They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments. The game system is divided into different phases. Each turn, after choosing new spells from the six schools of magic, players plan their strategy in advance, placing cards face down. Later, they reveal the played cards to kill each other, solve missions, summon creatures, or destroy the prison rooms, one against each other and against the Black Rose (the playing system).
After being killed, mages are reborn immediately, allowing them to re-enter the fight without delay — although their death still fed energy to those mages who caused it.
The mage with the most power at the end of the battle will be crowned Supreme Magister of the Order by the Black Rose itself.

One Hour and Twenty minute How To Video

Your village has been overrun by savage werewolves, which are represented by the number on each of the cards that make up your village. To get rid of these fanged fiends faster than the neighboring villages, use your residents' special abilities and your powerful secret weapon: a silver amulet.

Call for a vote when you think you have the fewest werewolves, but be careful; everyone else gets one more turn to save their own village first...

Silver is a fast and engaging traditional card game with a werewolf twist! Everyone starts the game with five face-down cards, with everyone being able to see two cards of their choice. Cards are numbered 0-13, with the number showing how many werewolves the character on that card attracts, and each character (number) has a different special power.

On a turn, you draw the top card of the deck or discard pile, then either discard it to use the power of the card (but only if it came from the deck), discard it without using the power (ditto), or replace one or more of your face-down cards with this card; you can replace multiple cards only if they bear the same number, and you must reveal the cards to prove this, being penalized if you're wrong.

Silver can be played as a standalone game or combined with Silver Bullet or other Silver decks. Each version of the game has different card abilities.

PARKS is a celebration of our National Parks featuring illustrious art from Fifty-Nine Parks.

In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike.

Each trail represents one season of the year, and each season, the trails will change and grow steadily longer. The trails, represented by tiles, get shuffled in between each season and laid out anew for the next round. Resources can be tough to come by especially when someone is at the place you’re trying to reach! Campfires allow you to share a space and time with other hikers. Canteens and Gear can also be used to improve your access to resources through the game. It’ll be tough to manage building up your engine versus spending resources on parks, but we bet you’re up to the challenge. Welcome to PARKS!

While playing Extraordinary Adventures: Pirates, you become a pirate captain sailing three ships through the Caribbean in search of rich merchants to plunder and friendly ports in which to trade your booty for riches.

In more detail, you have one ship on each of the three "tracks", i.e., pathways through the Caribbean Sea. On each turn, you play three cards from your hand to move your ships. Your cards have a basic movement number, and often a secondary action. You may use one or the other to move your ships down the track or gain special advantages.

Each of the three tracks winds through the Caribbean islands toward your ultimate goal: the Spanish Treasure Galleon at Trinidad. Along the way, there will be detours that lead to merchant ships that may be plundered, and towns that may be visited to cash in your plunder for treasure. Plundering merchant ships and visiting towns also allows you to recruit more crewmen (cards) for your crew (deck). The better your deck is, the faster that your ships are able to move, so deciding when to take detours for plunder and recruiting and when to sail on toward your ultimate goal is an important decision that every pirate captain must make.

The first pirate captain to reach the Treasure Galleon at the end of any track ends the game. Each pirate ship scores points based on what place they finished on each track, as well as for the treasures earned by selling plunder. The richest captain goes down in history as the Pirate King!

The manor has sat in the shady part of the valley abandoned for generations. The spider having escaped her abyssal prison is now seeking to return to her terrible glory, while the skeletal guards of this estate continue to stir in the darkness.

The paladin has come to the manor, seeking atonement from the gods he must destroy the spider.

Return to Vast in a whole new adventure Vast: The Mysterious Manor.

Vast takes you and your friends on an adventure in a haunted house, built on total asymmetry. There is no merry band of travelers here fighting evil. In Vast you take control of any part of the story.

Play as the pious Paladin, the murderous Skeletons, the awesome Spider, or the Manor itself. In addition there is the Enchanter, come to this world to rule the minds of the others. Each role has its own powers, pieces, and paths to victory...and there can be only one winner.

As the ultimate asymmetric board game, Vast: The Mysterious Manor provides a limitless adventure, playable again and again as you and your friends explore the five different roles in different combinations.

Leder Games will present the entire game with solo modes, many combinations of characters, and full games. For the first time Vast will come with a board, to hold the tiles that form the Manor. In addition Vast: The Mysterious Manor will be compatible with Vast: The Crystal Caverns and Vast: The Fearsome Foes.'

Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss. This expansion, and others to follow, add new challenges, new destinies, and mechanisms unique to the author's world to the base game.

Dragonscales is a game of villainy and treasure-grabbing where players are sinister villains, each with their own unique advantages, tactics, and style! Show your strength by slaying the dragon… while grabbing as much treasure as possible! Or maybe you will find an opportune moment and rush for the exit leaving your “allies” to be consumed by the dragon’s rage!

Designed by Richard Launius, Dragonscales, gives players multiple victory conditions to work towards while providing constant player interaction. Devise a devious strategy and set forth into the great dragon’s lair, pushing your luck against that of the other players as you strive to be the most formidable villain!

This premium Cat Lady edition includes many extras that enhance play, such as additional stray cats for greater variety, upgraded wooden tokens, a handy score pad to total players' points at the end of the game, and components that allow you to customize cat cards based on your favorite feline friends!

In Cat Lady, players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins the game!

Throne of Edraine Collector Boosters now available at Recess Games
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