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This week's Clojure news

Issue #26 - September 27th, 2013

Clojurescript

In this post you'll learn how to take your first steps setting up Clojurescript and getting it running.

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David Nolen describes how to enable source maps in your Clojurescript.

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Watch

The changelog has a great list of some of Rich Hickey's best talks. Each one of these talks is fantastic and definitely worth watching.

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Hugo Duncan introduces Ritz, a set of tools for debugging, inspecting, project reloading, with codeq and lein integration, showing how to use it with nrepl.el in Emacs.

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Web

Selmer is a new entrant in the templating space. It is similar to Clabango but claims better performance.

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This article creates a realtime happiness guage using http-kit and a Clojure server.

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Logic

Cleff provides a framework for extensible handling of computational effects. The design is heavily inspired by the Eff programming language. This project aims to provide a proof of concept implementation of all of the examples in Programming with Algebraic Effects and Handlers by Bauer and Pretnar.

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expresso is a clojure library for symbolic manipulation of Algebraic Expressions.

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Core & Contrib

A chapter from "Clojure for the Brave and True" - this chapter explores some of the core Clojure functions in depth. You'll learn about seqs, laziness, map, apply, and more.

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Another great article from "Clojure for the Brave and True" - this one covers the Reader, Evaluation, and Macros.

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Infrastructure

Skuld aims to become a hybrid AP/CP distributed task queue, targeting linear scaling with nodes, robustness to N/2-1 failures, extremely high availability for enqueues, guaranteed at-least-once delivery, approximate priority+FIFO ordering, and reasonable bounds on task execution mutexing.

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Joseph Wilk shares some of his thoughts on building services in CLojure at SoundCloud.

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Graphics

ez-image provides a great api for manipulating images within Clojure. The docs show some great examples of the type of image manipulations you can perform.

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core.async

This article takes a dive into core.async looking at the state machine macros that help core.async work.

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This article is an introduction into core.async that implements the classic Rock Paper Scissors game.

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Edited by Nate Murray & Ari Lerner
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