April 2019 Newsletter

GDC 2019 Recap

GDC 2019 took place at the Moscone Center in San Francisco on March 18th-22nd. The event featured panels and presentations from professionals all over the industry, including many audio experts, and members of G.A.N.G.

Those that attended with an Audio Pass or higher have access to the GDC Vault, and can see recorded talks and panels. 

The 17th Annual G.A.N.G. Awards took place on Thursday, March 21st  The evening began with a Red Carpet photo-op featuring a Game Audio Network Guild backdrop, and ended with our annual after-party where guests socialized and relaxed after a long week at GDC. They were even serenaded by a surprise performance of members of the game music group, Super Soul Bros!

It was the year of Kratos as God of War took home six awards, including Audio of the Year. 

Microsoft Audio Director, Elise Baldwin received the Lifetime Achievement Award for her career and service in the game audio community. Damian Kastbauer, Technical Sound Designer, and one of the hosts of Game Audio Podcast, received the G.A.N.G. Recognition Award, and our very own Becky Allen received the G.A.N.G. Distinguished Service Award.

For the full list of winners, check out the exclusive Variety article:

A full video of the awards show, as well as photos from the event will be available soon! Keep an eye out!

Special shout out to our fantastical hosts, Bonnie Bogovich and Jason Hayes, our volunteer photographers, Stephan Schutze, Mark Griskey and Siegfried Klär, and our Red Carpet committee - Stephan Schutze, Emmanuel Lagumbay, Andrew Lipian, Adam Gubman, Xiao'an Li, Jesse Harlin, Rachel Robison, and Kole Hicks, led by Liza Salta!

This year, G.A.N.G. sent five G.A.N.G. Scholars to GDC! Congratulations to Danielle Ferrari from SFCM, Jonah Senzel from Purchase College, Kara Ford from USC, Sung Ha Hong from Berklee College of Music, and Max Hayes from DigiPen. 

These five recipients were paired with audio veterans for a week of mentorship at the Game Developers Conference. More on this in an upcoming post-event interview with the scholars. 

GDC is always a great time to reconnect with old friends, make new acquaintances, and most importantly, learn and share knowledge with one another. Now that we're in April, has everyone recovered yet?
GameSoundCon Panel Submissions Now Open
GameSoundCon is now accepting submissions to present lectures, panels and tutorials at its October conference. Now in its second decade, GameSoundCon has become the industry’s leading professional conference on game music, sound design and audio for virtual and augmented reality. GameSoundCon will be held October 29-30, 2019 at the Millennium Biltmore Hotel in Los Angeles, CA. Submissions are open through May 31, 2019.

GameSoundCon is accepting submissions across 5 separate topic tracks focusing on:

· Creative, Technical, Business topics in Game Audio – “GDC” style lectures and panels

· Audio for Virtual, Augmented, Mixed Reality

· Game Dialogue and Performance

· Game Audio Research – cutting edge research on interactive audio technologies

· Game Audio Studies, including Ludomusicology and academic research on game music, sound & dialogue

For submission details and instructions, visit

Commitment to Diversity: As mentioned at the G.A.N.G. Awards, GameSoundCon is challenging the game audio community to increase submissions from diverse speakers (women, people of color and other members of under-represented minorities) to 50% for GameSoundCon 2019. Use #GSC50Diverse to help spread the 50% challenge.
Order your G.A.N.G. Award Certificates and Trophies!
Nominated for a G.A.N.G. Award? Need to order additional trophies for your team? Want a trophy for each studio monitor? Now is your chance to order additional trophies or finalist certificates!

Nominees of the G.A.N.G. Awards are able to order a certificate (high quality print, suitable for framing). Winners of G.A.N.G. awards may order duplicate trophies.  

Certificates are $55 and duplicate trophies are $135, plus shipping and handling. Sales tax, if applicable, may also be added. For those interested in making an order visit:

G.A.N.G. Award Trophies:

G.A.N.G. Award Finalist Certificates:

Orders must be placed before May 9th.

SCL/AFM Seminar with Garry Schyman and Paul Lipson

(From left to right: Garry Schyman, John Acosta, Gina Zimmitti, Paul Lipson)

Garry Schyman moderated a panel about new scoring opportunities for video games on March 12th. 

"I love recording with live musicians and my favorite place in the world to record has always been in my hometown, Los Angeles.  The panel that I moderated with John Acosta, Paul Lipson and Gina Zimmitti was in response to a new video game agreement promulgated by the AFM and I hope this is the beginning of composers being able to record more of their scores in LA."

See video of the session here!

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