Khronos Viewer Certification Program Brings Consistency to Virtual Products
Khronos® announced the release of the 3D Commerce™ Viewer Certification program. 3D viewers are used by retailers, social media sites, and brands to create experiences on ecommerce storefronts, search engines, ad platforms, and in native applications. The Viewer Certification Program enables 3D viewers across the industry to demonstrate that they can accurately and consistently display 3D products, clearing the way for reliable 3D and AR-powered shopping across multiple platforms and devices.
Amazon, Babylon.js, CG Trader, Emersya, Epic Games (Unreal Engine), Facebook (Spark AR), Google (<model-viewer> & Scene Viewer), Samsung (Internet Browser on Android), SketchFab, Unity, and UX3D (Gestaltor) have begun the process of certifying their viewers under this new program. Learn more...
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Vulkan for Cloud-based Transient Compute
In this guest blog from Autodesk, Jerran Schmidt explains how Autodesk decided to unify on a portable, modern explicit GPU API for their post processing system. Given the results of the compute are targeted at interactive visualization, Autodesk wanted a solution that could be enabled for graphics as well, so Vulkan® was the only viable choice. Learn more...
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W3C Posts First Public Working Drafts for WebGPU, WebGPU Shading Language
WebGPU takes WebGL to the next level, providing a common abstraction over Vulkan, Metal and DirectX to leverage modern GPUs capabilities. W3C announced they have published the first public working drafts of the WebGPU Specification and WebGPU Shading Language.
WebGPU is derived from modern 3D/compute concepts but isn’t based directly on APIs like Vulkan or Direct3D, and unlike WebGL™ which is based on OpenGL® ES. WebGPU at this stage has broad industry support and interest and can be supported across all major platforms.
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WebGL Meetup
May 12, 2021
The last WebGL Meetup was a great success with a WebGL updater, introduction to WebGPU and presentations from TU Wien and Hypar. The webinar was recorded and posted here.
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HTC Vive Devcon
June 10, 2021
HTC VIVE New Product Development and Demo Day brings together the developers and experts to share knowledge, discover new technology and build networking through the event. Attendees have the opportunity to be inspired by the latest hardware with the hands-on demo and in-depth sessions covering market trends and concrete tips for success in XR development/business. More...
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Computer Vision Festival
June 22-24, 2021
Khronos is happy to promote the Computer Vision Festival - The world's only online festival dedicated to Computer Vision. More...
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Mobile World Congress Barcelona
June 28 - July 1, 2021
Considered the industry’s most influential and important event, MWC Barcelona is the capital of the technology industry. Catch Khronos President, Neil Trevett's session, "Growing the CloudXR Marketplace through Open Standards." More...
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High-Performance Graphics 2021
July 6-9, 2021
Khronos is proud to sponsor HPG 2021, the leading international forum for performance-oriented graphics and imaging systems research including innovative algorithms, efficient implementations, languages, compilers, parallelism, and hardware architectures for high-performance graphics. More...
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Laval Virtual 2021
July 7-11, 2021
Laval Virtual, the first Virtual Reality show, brings together professionals and the general public around a common passion: VR / AR. This double facet of the show is linked to the primary mission that Laval Virtual has set itself as an association: to promote virtual and augmented reality. Khronos President, Neil Trevett, will be speaking at this conference. More...
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CEDEC 2021
August 24-26, 2021
CEDEC is the premier computer entertainment developers conference in Japan. Khronos session information will be coming soon. More...
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